Planets Academy is a mobile version of Planets. Due to its reduced complexity it is a perfect start for young midshipmen to test their strategic skills before they take command in a cluster (classic game).
Currently Planets Academy is available for Android only. IOS Version will follow in a couple of month as soon as the Alpha test have been completed. Gameplay, Interface and mechanics will be adjusted during the Alpha test. This post will help try to keep all information available together and support the documentation Team of Planets.NU.
DIE HARD 8 was done last night! Winners come from cold north, cold like space it self.
Really, it was snowing today here in Finland. No matter I was sleeping like a dead after twelve hour night shift, the small ice balls drumming the roof in the middle of the day woke me up from my coma. Now I know how they got Schumacher up, too! Congratulations to ISO–T and OHO for winning the eighth episode of Die Hard series! It is reliefing to see the Germans are not winning every single game in Planets NU.
Last October, there were 22 participants in Blitz Tournament 0029. Fast forward six and a half months worth of destruction and smack talking, and this tournament has officially reached the finals!
This round represent the best of the challengers so far, and they will be required to beat a best of 7 games before claiming the grand prize: Three shiny months of premium membership proudly provided by the Planets Nu team! Now I would like to introduce our two finalists.
In the red corner, we have the veteran player JoeSnoffy. He has been honing his skills behind and scenes, and is ready to test his mettle against his final opponent. In the blue corner, we have the supreme commander of two races, Emork the Lizard King. He is a masterful player, and his skills will also be put to the final test.
Nonetheless, even though the rest of the players have been eliminated, two semi-finalists, Ted and Azzazzello, still have one last chance to earn something from this tournament.
Spectators and past players may have a detailed look at the bracket and history. Good luck to the remaining players!
This update comes with amazing timing: Round 3 (the round of 8) has been concluded, with Azzazzello and JoeSnoffy winning the round and advancing to the Semi-Finals where they will fight each other.
The winner of the pairing in question will advance to the Finals where Emork is waiting. The loser will be demoted to the consolation pairing, and will play along with Ted to see who claims third place.
Keep in mind that, unlike previous pairings, the Semi-Finals is a best of five! One player must win three games in order to advance. Good luck to the remaining players.
Since last month, I finally have some moderately exciting news: Blitz Tournament 0029 has now advanced to Round 3 (Ro8). Of course, it feels like it is more of a round of 4, as the bottom half of the bracket has long been resolved.
Of course, these new pairings have only just gotten started, as the last of the previous round’s pairing had rolled off last week, with Big Beefer knocking out the previous tournament’s champion, JKovalainen.
It has been three months since the previous update. Match ups have progressed at varying speeds, from a couple pairings still playing round 2, to a finalist whom will be waiting until nearly all other pairings have been resolved. As usual, more details can be found on the detailed bracket page, which also houses detailed history.
Congratulations goes to Emork the Lizard King for advancing to the finals! I look forward to seeing some epic clashes in the finals.
It’s been too long, but here are some updates on what’s going on in the world of the DIE HARD games!
First of all, DIE HARD 4 has ended with an alliance victory for Veldan of the Privateers and Azazel of the Lizards! Gudmo of the Colonies takes 3rd to round out the Top 3. (Note: This game actually ended over the holidays, but everyone was too busy to give it a proper announcement, sorry guys!)This was an extremely bloody battle that saw the complete extermination of 5 different races. Here’s the final standings:
Second, the newest game in our “Classic” series has begun, and promises to be a good one. It features the original creator of VGA Planets, Tim Wisseman, as the lizards! This becomes the 14th DIE HARD game in the series, which has now run almost 800 total turns! You can find info on this game and all other things DIE HARD on the DIE HARD web page (see link below).
Third, we are pleased to announce the start of DIE HARD Team Games, with our first Teams of 3 game hosted by Azazel. See this thread for more details. You can sign up as a complete team, or just post that you interested and looking for teammates and put together a team with other DIE HARD players in the same situation. This is a great opportunity for those interested in team games, but who don’t already have teammates. It allows you a process to “interview” prospective teammates, and plan your race selections and position before the game starts. Instead of joining a team game in an empty slot and hoping you get good, committed teammates.
Fourth, I’d like to send a special thanks and congratulations to Forger, our first player to reach 100 turns played in replacement positions. Taking spots in both of our tough Low Natives games, one must respect his willingness to take on a challenge! And while we are on the subject, I should mention that we have started a policy of giving replacement players the option to sign-up for some new games before they open to the general public. So you can get that race you really want to play! It pays to be a replacement!
Fifth, DIE HARD 6, thou art a beast… As of this writing, after one apparent regime change, DH 6 is on turn 61, and the leader has 58 planets. That’s an average gain of less than 1 planet per turn since the beginning! I have a feeling this one’s going to be running for quite some time…
Lastly, congrats to the DIE HARD 1 players who have crossed over turn 100 into the next century of play, with a combined military strength of over 6,000,000!
I didn’t have time for updates on every game in this post, but you can always check the current status and scores for all of the DIE HARD series games, find league-wide stats and our individual ranking ladder, plus other info at:
Die Hard 2 still being the only finished Die Hard game it has become tremendous effort to find new players for classic Die Hard. Therefore we are taking a season break over Christmas. All-new episode Die Hard X will begin to accept sign-ups during the first week of January, 2014. We have a special guest star playing in Die Hard X so if you are DIE HARD you might not want to miss this one (to the dissapointment of Canadians, it is not Rob Ford)!
For those who do not believe in Santa Claus and wont be celebrating Santa’s birthday in 24th and 25th of Dec., there are other custom game options available. I got that very particular itch at my bottom telling me something nice is coming up very soon and then there is also Die Hard Starcraft – a classic Die Hard with star map add-ons still open and accpeting sign-ups!
Keep your warp cores up and running and have a blessed holiday season (of doom)!
It’s been six months since the initial announcement. At this point, most issues have been ironed out. All potential match ups that were made at kick off has progressed at varying speeds, with a couple having been completed each in Rounds 1 and 2.
Although the bracket has since moved on to the next post, it is still available from here.
At long last Blitz Tournament 0029 is finally ready to kick off! After two weeks of rounding up players, we have finally landed at 22 players. As this number is not a power of 2, some players will not be competing in Round 1.
For any curious newcomers, a blitz tournament is an organized event where players Continue reading →