I think we all have played many kinds of war and strategy games. In all of them you try to position your units in a beneficial manner, to hold the high ground, so you have better odds to defeat your opponents.
By “strategic diplomacy” I mean the planned effort to position yourself in your game with Continue reading →
I’ve played many different PC games over the last 30 years, including “Master of Orion”, “Civilization”, “X-Com” and others. These were excellent games, but now collect dust on my bookshelf, only to be played every few years out of a sense of nostalgia. Why am I forever hooked on Planets, and what makes it different from the rest?
There are eleven players and one winner (maybe two). Mathematically speaking, this means that sometimes you’re just plain gonna lose, no matter how good or skilled or lucky you happen to be. Sometimes you die; sometimes you survive; sometimes… you change sides. This is technically called “Becoming a Vassal”, though your former teammates may refer to it in other less salubrious terms.
So here’s what happens: Someone has managed to get an overwhelming force next to your homeworld. Your navy is shattered; your escape is cut off. And your planets are Continue reading →
“The ideas I stand for are not mine. I borrowed them from Socrates. I swiped them from Chesterfield. I stole them from Jesus. And I put them in a book. If you don’t like their rules, whose would you use?” — Dale Carnegie, on his book “How To Win Friends and Influence People”
In Planets as in life, true and enduring success cannot belong to a person who fails at diplomacy. In the Echo Cluster, Continue reading →
Please note that some data may refer to earlier game versions or different host settings. Although game and strategies have advanced since the writing of this guide, the provided information is more than useful for an inspired gameplay and a good base to start from. Enjoy!
Written by: Emperor Bondservant in the Early 1990s
The Art of Diplomacy
VGA-Planets comes the closest I know to simulating what it would be like to be a commander in a full-scale war — especially considering the impact of having ten other Continue reading →
Successful players generally must collaborate with others in the sector in one way or another, whether through alliances, intelligence agreements, trading agreements, or collaborations toward a common goal. This article will give you some tips on how to make your collaborations as efficient as possible.