Precise Scooping

With the newest updates the minefield decay is also displayed in the minefield preview when sweeping and scooping mines. What is very helpful to control enemy minefields can cause problems when trying to decrease your own minefield sizes by scooping parts of them – for example to pull a minefield or web out of an opponent’s sweeping range. Remember that the scooping ship must have a lower ID number than the sweeping enemy in order to scoop successfully before his ship can start to sweep.
This table below gives you the minimum of lightyears you need to scoop the minefields and webs away from your opponent’s sweeper:

Minefield Number After Resulting Decay Min Min
Radius of Mines 5% Decay Radius (ly) Difference (ly) Web Scoop Mine Scoop
150 22500 21375 146,2 3,8 5ly 9ly
145 21025 19974 141,3 3,7 5ly 9ly
140 19600 18620 136,5 3,5 5ly 9ly
135 18225 17314 131,6 3,4 5ly 9ly
130 16900 16055 126,7 3,3 5ly 9ly
125 15625 14844 121,8 3,2 5ly 9ly
120 14400 13680 117 3 4ly 8ly
115 13225 12564 112,1 2,9 4ly 8ly
110 12100 11495 107,2 2,8 4ly 8ly
105 11025 10474 102,3 2,7 4ly 8ly
100 10000 9500 97,5 2,5 4ly 8ly
95 9025 8574 92,6 2,4 4ly 8ly
90 8100 7695 87,7 2,3 4ly 8ly
85 7225 6864 82,8 2,2 4ly 8ly
80 6400 6080 78 2 3ly 7ly
75 5625 5344 73,1 1,9 3ly 7ly
70 4900 4655 68,2 1,8 3ly 7ly
65 4225 4014 63,4 1,6 3ly 7ly
60 3600 3420 58,5 1,5 3ly 7ly
55 3025 2874 53,6 1,4 3ly 7ly
50 2500 2375 48,7 1,3 3ly 7ly
45 2025 1924 43,9 1,1 3ly 7ly
40 1600 1520 39 1 2ly 6ly
35 1225 1164 34,1 0,9 2ly 6ly
30 900 855 29,2 0,8 2ly 6ly
25 625 594 24,4 0,6 2ly 6ly
20 400 380 19,5 0,5 2ly 6ly
15 225 214 14,6 0,4 2ly 6ly
10 100 95 9,7 0,3 2ly 6ly
5 25 24 4,9 0,1 2ly 6ly

Good luck, Commander!

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One thought on “Precise Scooping

  1. Thanks very much to Thin for posting this.

    One thing I didn’t realize was that the Planets uses the square root of the number of mines to calculate the radius, not the area in the circle formula. So larger mine fields have more mines per area than smaller ones, they are more dense. The change in density has no effect on chances of hitting a mine but does effect the cost of laying a certain size field and the effort needed to scan it.

    When using the chart above for mine fields in sizes that are not multiples of 5, the quick and dirty solution is to round up to the next multiple of 5. So a mf of 42 light years, the quick method would be to round up to 45.

    -V-

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