Web drain

Each Webminefield owned by the Crystal Confederation will drain 25kt fuel per turn from each ship that is stuck inside the webminefield. This effect is cumulative, multiple overlapping webminefields will drain multiple times. If a webminefield is owned by any other race than the Crystal Confederation, it will not drain any fuel. It will however inflict the typical fuel losses when a webmine is struck. Crystalline are always immune to web drain, even if they are each opponents in a Giant Melee game.

Minescoop – Precise Scooping

With the newest updates the minefield decay is also displayed in the minefield preview when sweeping and scooping mines. What is very helpful to control enemy minefields can cause problems when trying to decrease your own minefield sizes by scooping parts of them – for example to pull a minefield or web out of an opponent’s sweeping range. Remember that the scooping ship must have a lower ID number than the
sweeping enemy in order to scoop successfully before his ship can start to sweep.
This table below gives you the minimum of lightyears you need to scoop the minefields and webs away from your opponent’s sweeper:

Minefield Number After Resulting Decay Min Min
Radius of Mines 5% Decay Radius (ly) Difference (ly) Web Scoop Mine Scoop
150 22500 21375 146,2 3,8 5ly 9ly
145 21025 19974 141,3 3,7 5ly 9ly
140 19600 18620 136,5 3,5 5ly 9ly
135 18225 17314 131,6 3,4 5ly 9ly
130 16900 16055 126,7 3,3 5ly 9ly
125 15625 14844 121,8 3,2 5ly 9ly
120 14400 13680 117 3 4ly 8ly
115 13225 12564 112,1 2,9 4ly 8ly
110 12100 11495 107,2 2,8 4ly 8ly
105 11025 10474 102,3 2,7 4ly 8ly
100 10000 9500 97,5 2,5 4ly 8ly
95 9025 8574 92,6 2,4 4ly 8ly
90 8100 7695 87,7 2,3 4ly 8ly
85 7225 6864 82,8 2,2 4ly 8ly
80 6400 6080 78 2 3ly 7ly
75 5625 5344 73,1 1,9 3ly 7ly
70 4900 4655 68,2 1,8 3ly 7ly
65 4225 4014 63,4 1,6 3ly 7ly
60 3600 3420 58,5 1,5 3ly 7ly
55 3025 2874 53,6 1,4 3ly 7ly
50 2500 2375 48,7 1,3 3ly 7ly
45 2025 1924 43,9 1,1 3ly 7ly
40 1600 1520 39 1 2ly 6ly
35 1225 1164 34,1 0,9 2ly 6ly
30 900 855 29,2 0,8 2ly 6ly
25 625 594 24,4 0,6 2ly 6ly
20 400 380 19,5 0,5 2ly 6ly
15 225 214 14,6 0,4 2ly 6ly
10 100 95 9,7 0,3 2ly 6ly
5 25 24 4,9 0,1 2ly 6ly

Good luck, Commander!

Minefield sizes – Mk7

One Mk7 torpedo will be converted into 81 space mines.
Minefields and sizes if Mark 7 Torpedoes are used:

 


Mk7 minefield sizes before mine decay:

Friendly code Torpedos Mines Radius*
md1 10 810 28 ly
md2 20 1620 40 ly
md3 30 2430 49 ly
md4 40 3240 57 ly
md5 50 4050 64 ly
md6 60 4860 70 ly
md7 70 5670 75 ly
md8 80 6480 81 ly
md9 90 7290 85 ly
md0 100 8100 90 ly
mda 277 22500 150ly

*if a new minefield is layed


Mk7 minefield sizes after mine decay: 

Friendly code Torpedos Mines Diff. Radius**
md1 10 770 -0 ly 28 ly
md2 20 1539 -1 ly 39 ly
md3 30 2309 -1 ly 48 ly
md4 40 3078 -2 ly 55 ly
md5 50 3848 -2 ly 62 ly
md6 60 4617 -2 ly 68 ly
md7 70 5837 -2 ly 73 ly
md8 80 6156 -3 ly 78 ly
md9 90 6926 -2 ly 83 ly
md0 100 7695 -2 ly 88 ly
mda 277 21375 -4 ly 146 ly

** after minefield decay and if a new minefield is layed.

 


The biggest minefield one will ever see, will have a radius of 146 lightyears. When laying a maximum size minefield that no one sweeps, the decay of five percent will destroy 1125 mines, which is the equivalent of 14 mk7 torpedoes or the sweeping power of 3 heavy phasers (webs: 4).