Merlin Class Alchemy Ship can be build by every race
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Techlevel | 10 | Crew | 120 | |
Engines | 10 | Fuel | 450 | ||
Beams | 8 | Cargo | 2700 | ||
Mass | 840 | ||||
Special | Alchemy, largest cargo hold in game | ||||
Damage preventing special: | supplies will repair ship before alchemy |
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Costs | Megacredits | 840 | Tritanium | 250 | |
Duranium | 625 | Molybdenum | 134 | ||
Range | Range¹ full cargo | 112ly | Fuel/81ly max² | ??kt | |
Range¹ no cargo | 365ly | Fuel/81ly min³ | ??kt | ||
Range¹ no fuel | 0ly | ||||
Damage | Mine Damage | 11% | PBP to build | 20 | |
Web Damage | 1% | PBP destroy | 10 | ||
Supply repair* max. | 540% | ||||
Campaign Games | Campaign Special | none | |||
Campaign Versions | N/A |
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¹with Transwarp Drive Engines at Warp 9 nonstop flight.
²with Transwarp Drive Engines at Warp 9 cargo and fuel fully loaded
³with Transwarp Drive Engines at Warp 9 cargo empty and fuel at minimum
* Max % that can be repaired if fully loaded with supplies (1% = 5kt supplies)