At the PlanetsCon 2015 in Leiden, Netherlands the first Turn of the Year Awards were held. Many turns in four categories were handed in from all over the world, nominated by the PlanetsMagazine Crew and presented to the PlanetsCon participants who then discussed and voted democratically for each winner. A big ‘Thank you!’ goes out to all Continue reading →
So you want to play the Missing Colonies of Man, eh? Well, here’s a few basic things you might want to know if you’re just starting out, and I daresay there might be a trick or two in here that even experienced commanders may have missed.
If this is your first-ever game, the Colonies are one of the best choices. They’re one of the easier races to play, and they’re very forgiving if you Continue reading →
Look, we all know this subject is going to take place in the comments and dominate the Nu’s feed. Since no amount of discouragement is apt to eliminate this speculation — and, more to the point, since this speculation is absolutely essential to the process of creating future strategies and production tactics for use in the new system, Continue reading →
Like the title says, this is NOT official; it’s NOT a statement from Joshua; it’s NOT authoritative. Instead, it’s our best educated guess based on what we know for certain. Be assured, this article will be modified in order to keep it current with any changes or discoveries, and from time to time it may be taken down or reposted.
The Intent: The roll-out will not be immediate; instead, there will first be test games and Continue reading →
Dear readers and guests, participants and web users
The preparation for the PlanetsCon 2014 in Frankfurt, Germany is in full progress:
First presentations have been handed in, participants are sending in their arrival dates, technology and conference room are being made ready and the ID passes are in production for this first-of-its-kind event. Not only the list of participants, but also the Continue reading →