The Future Of The Planets Nu Merchant Marine

or, On Operational Mobility

There’s an old saying: that sergeants and captains think about tactics, colonels about strategy, but generals obsess over logistics. We here, safe in our virtual universe, we imagine logistics to be a matter of keeping diesel in the tanks, gas in the trucks, bullets in the guns, food in the kitchens — that sort of thing. But we have only the vaguest inkling what the problem must be like with an army in the field unless we’ve been there. Continue reading


On Grand Strategy

It is said of Hannibal that he won every battle but lost the war. The same has been claimed for other historical conflicts with more or less justification: the American conflict in Vietnam, the campaigns of Gustav Adolf den Store of Sweden, and even that Pyrrhus of Epirus from whose name the very phrase “Pyrrhic victory” comes.

But how is this possible? Is war not, more or less, a succession of battles which creates a metaphoric path over which the winner ascends to eventual victory?

As it happens, it is — and then again, it isn’t. Continue reading


ACTION NEWS: Spilled Hydraulic Fluid

This is Planets Magazine Action News, coming to you live with a special report: The Capricorn War — Conflict in Echo Cluster!

Good evening; I’m Jim Chancellite. The top story for today is a reported combat in the long-static sector, as the Robot fleet, newly awakened from years of low-power maintenance cycles, engaged a Cyborg post vessel on its rounds. Ace Reporter Pat Patterson is Continue reading


ACTION NEWS: Ziggy Stardust Dies

This is Planets Magazine Action News, coming to you live with a special report!

Good evening; I’m Jim Chancellite. Dark news today, with the death of noted Crystalline leader Ziggy Stardust: cultural icon, transracial polyAdmiral, goblin king, and winner of Continue reading


On The Pursuit Of Victory

There are a lot of articles out there on the mechanics of the game – how many mines you can get out of a Mk6 torpedo, how much an X-Ray Laser masses, that sort of thing. And there are several articles on good general strategies, opening gambits, the best way to defeat a Privateer ambush et cetera. But not much has been written on the big question: How do I win?

Perhaps this is because flawless generals are few; as such, it would require a good deal of arrogance to claim enough expertise to offer a definitive Continue reading


Planets Academy

Planets Academy is a mobile version of Planets.  Due to its reduced complexity it is a perfect start for young midshipmen to test their strategic skills before they take command in a cluster (classic game).

Currently Planets Academy is available for Android only. IOS Version will follow in a couple of month as soon as the Alpha test have been completed. Gameplay, Interface and mechanics will be adjusted during the Alpha test. This post will help try to keep all information available together and support the documentation Team of Planets.NU.

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Turn of the Year – The Results


At the PlanetsCon 2015 in Leiden, Netherlands the first Turn of the Year Awards were held. Many turns in four categories were handed in from all over the world, nominated by the PlanetsMagazine Crew and presented to the PlanetsCon participants who then discussed and voted democratically for each winner. A big ‘Thank you!’ goes out to all Continue reading


Getting To Second Base: Comparing Tactics

Before you get too excited, this article is about neither sex nor baseball. Keep your shirt on.

In both the early PBP and the modern PQ systems, it’s highly advantageous to construct a second starbase early in the game. Many players believe the best move is to use their homeworld to produce the needed minerals, loading them up on a Large Freighter and shipping the whole “starbase-in-a-box” kit out to the first prime native world they discover. It’s a solid move; it creates a potential source for new vessels early on, generates an advantage in the PBP/PP race, and Continue reading


The Planets.NU Commanders Map

The Planets.NU Commanders Map

Planets.Nu has a great and very active community. We all like to chat and discuss about our favorite game for hours. It’s fun to do it online and meet Commanders from all over Planet Earth, it is even more fun to do it face to face. I have done it in the past, small gatherings with 3-4 other Commanders who live nearby or having a beer with a Commander who find some time during a business trip to your city.

Therefore, Planets Magazine introduces the Planets.NU Commanders Map.
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